Joseph Brown, PPJ, Week 10



  • Place Menus into Unity: 2h 90%
  • Get UI Objects to Samara: 10m 100%
  • Research Escape Room Design: 3h


  • Text shader: 1h. Hides text behind objects in space.

Total Hours: 6h

Positives: Read up on some interesting design ideas, as well as some reviews and memorable moments from escape room participants. I’m organizing the notes into a set of guidelines for puzzles in the future. GDC 2017: Lessons from Escape Rooms: Designing for the Real World and VR

Negatives: Not sure if Thanksgiving should be called a negative, but it took up a lot of time. Luckily, Erin kept that in mind.

Looking Ahead: 

  • To be assigned
Floating Text
In World Text

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