Daniel Shalala, PPJ, Winter Week 1


  • Concept art 5h

Total (Work) Hours: 5h

Positives: I spent most of the break working on my portfolio and looking for possible jobs post graduation. But I did work on the concept art I was given! Even when my tablet cord got destroyed I was able to get a new one and work.

Negatives: This project weighed pretty heavy on me over break and I didn’t get as much done as I wished I had.

Looking Ahead: Finishing the concept art, Jesus I disappoint myself.

Joseph Brown, PPJ, Winter Week 1

Tasks Completed:


  • also swimming
  • there was a little bit of Christmas time that I had off, too
  • I looked at things I made thoughtfully and stroked my chin in acknowledgement

Things I learned:

My brothers are funnier now that they don’t think that they’re cool.

I was told to include an image

Team PPJ, Winter Week 1

Aaaaand we’re back! After a four-week hiatus, the Prediction Error team has returned refreshed, renewed, and ready to get back to this murder. We took these weeks off and enjoyed time with our family and friends as a nice respite from the chaos of senior project. And now that term has begun, it’s time to get back to work.

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What We Did Over Break

Erin Truesdell, Winter Week 1

We were on a break!!!!!!


Tasks Completed:

  • See Broadway show & meet cast members
  • Have fun on New Year’s Eve
  • Perform in Mummers’ Parade


Things I learned: Sometimes, you will plan to do things over break. And then you will step away from them to enjoy a few weeks without the project that dictated your life for three months. Which means when you finally return, you won’t hate yourself for immediately having to dive back in.

We had tasks planned for break. They didn’t happen. And frankly, I think that’s okay. We’ll spread them in with the rest of our production tasks. And our team feels like it’s made of real human people again instead of half-dead game dev zombies.


I met Jenn Colella after the show and I didn’t cry, go me.


Spent New Year’s Day covered in sequins.

Sydney Oswald, PPJ, Winter Week 1


  • Dialogue Writing: 2h
  • Audio Master List: 3h
  • Celebrated: All Break Long

Total (Work) Hours: 5h

Positives: I was stressed about the project over break enough that I wrote a few pages of opening dialogue for our characters. I’ve begun to establish tones and mannerisms for each of them AND we can use this script to start drafting voice actors for our characters. We also have a massive audio list that encompasses all sound files we think we need, ordered by which part of the room/puzzle they’re attached to and ranked according to importance. This will give our sound guys a very specific set of needs that they can work on whether its actual Foley work or finding royalty free recordings we can use.

Negatives: This project weighed pretty heavy on me over break and I didn’t get as much done as I wished I had.

Looking Ahead: writing two more scenes of dialogue, making desk, chair, and desk lamp for study