Chris Lucas, PPJ, Spring Week 6

Tasks:

  • Texture new scene items (80%) 7h 30m
  • Total Hours: 7 hr 30m

Positives: One of the big things for this week re-sizing and baking the room layout to be a higher resolution. When I did that, I also took care of some other critiques of the room that needed revisiting. The glowing circuit lines, for example, were mostly procedural, and so I went in and touched them up, got rid of ones that made no sense, made sure they’re clean. I also reduced the amount of blood, and added a puddle under where the dripping from the ceiling was. I also textured the piano, and began doing materials for the Machine.

less busy circuits, + higher res
newer blood puddle + other side of room

Negatives: Mostly the ‘negative’ is still just that there’s a backlog, but I’m moving through it.

Looking Ahead: Texturing more areas and adding in some VFX

 

Daniel Shalala, PPJ, Spring Week 6

Daniel Learns another Program

Tasks:

  • Finishing Madeline Clo: 5 hrs
  • Texturing Madeline: 10 hrs

Total Hours: 15 hr

Positives: Whelp, I did it. It only took a couple quarters but dear Madeline is finally finished. It was a long and arduous process, and I needed to learn two separate programs, but we finally did it. I used CLO3D to make her and Vicktor’s outfits and then brought her into substance painter to texture her.

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Negatives: I had a tough time figuring out how best to texture these characters, but I eventually found out what I needed to do.

Looking Ahead: Vicktor

Chris Lucas, PPJ, Spring Week 6

Tasks:

  • Texture new scene items (80%) 7h 30m
  • Total Hours: 7 hr 30m

Positives: One of the big things for this week re-sizing and baking the room layout to be a higher resolution. When I did that, I also took care of some other critiques of the room that needed revisiting. The glowing circuit lines, for example, were mostly procedural, and so I went in and touched them up, got rid of ones that made no sense, made sure they’re clean. I also reduced the amount of blood, and added a puddle under where the dripping from the ceiling was. I also textured the piano, and began doing materials for the Machine.

updated blood pool , cleaned walls, higher res

Negatives: Mostly the ‘negative’ is still just that there’s a backlog, but I’m moving through it.

Looking Ahead: Texturing more areas and adding in some VFX

 

Chris Lucas, PPJ, Spring Week 5

Tasks:

  • Texture new scene items (80%) 7h 30m
  • Blood drip (100%) 30m
  • Total Hours: 8 hr

Positives: I solved the bug from last week where certain models weren’t showing up in the project, so that’s good. I also started first draft of the particle effect for dripping blood, down from the ceiling to create the puddle the player sees. Texture new scene items is at 80% because we have so many new models – this is a positive in one light, but means there’s more to go through on my end as well. Still a positive, but I wasn’t able to get to all of them this week.

Ellis’ mask and eye

Negatives: Task wasn’t 100% this week, which is also a negative, but I am using more procedural materials to get through the backlog.

Looking Ahead: Texturing more areas and adding in some VFX

 

Daniel Shalala, PPJ, Spring Week 4

Tasks:
Madeline clothes work: 9h
Voice Line recording: 30m

Total Hours: 9h 30m

Positives:

I made Madeline super pretty, which is a very arbitrary way to describe her but I am very proud of the jacket I made in Clo 3d so I think it is somewhat warranted, or at least I hope that sentiment is. I also recorded the voice lines for the police chief so that is awesome! Saturday was probably the most productive day I ever had when it came to work, I was able to sit down and shell out the work needed to finish her clothes.MadelineOutfit

Negatives:

Hoooo boy, things really messed up this weekend. I wanted to finish Madeline by Monday but several things got in the way of that. I suffered a major migraine that debilitated me on Friday evening, shutting me out of commission for the entirety of the day after my classes were over which really sucks, I also had to go to my relatives for Easter Sunday so that basically erased my Sunday as an effective work day.

Looking Ahead:
Madeline and Vicktor, enough said.